#!/usr/bin/make -f

# These are used for cross-compiling and for saving the configure script
# from having to guess our platform (since we know it already)
export DEB_HOST_GNU_TYPE   ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
export DEB_BUILD_GNU_TYPE  ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)

CC = $(DEB_HOST_GNU_TYPE)-gcc
CFLAGS = -Wall -W -g -ffile-prefix-map=$(CURDIR)=.
LDFLAGS =

# C++ is not used in this version, but configure looks for it
CXX = g++
CXXFLAGS = -Wall -W -g

ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
	CFLAGS += -O0
	CXXFLAGS += -O0
else
	CFLAGS += -O2
	CXXFLAGS += -O2
endif

export CC CFLAGS LDFLAGS CXX CXXFLAGS

%:
	dh $@

execute_after_dh_auto_install:
	# already in usr/games
	rm -rf debian/sjeng/usr/bin
